Kazgoroth Site Admin

Joined: 01 May 2006 Posts: 478
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Posted: Sat May 06, 2006 9:02 pm Post subject: NWN2 Toolset FAQ |
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Taken from the NWN2 Site Only registered users can see links on this forum! Register or Login on forum! |
1. What is the Neverwinter Nights 2 Toolset?
The Toolset is an application which allows you, the player, to create your own campaigns using the exact same tools we have. The toolset allows you to quickly and easily make a small dungeon-hack to run through with your friends, while providing you with the power and flexibility to craft a campaign with an epic storyline and companion NPCs.
2. What’s new in the toolset?
Too much to mention here! But, here’s a short list:
# New Interface – The Toolset’s user interface has been completely revamped to allow for a much greater degree of flexibility. Windows can be docked, un-docked, tabbed, pinned – rather than us choosing how we want your Toolset to look, we give you the tools to allow you to customize it to your liking.
# Heightmapped Exteriors – Exterior areas in the Toolset are now heightmapped, allowing you to create freeform hills, valleys and other terrain features without having to switch tilesets.
# More Flexible Interiors – You are no longer forced into using pre-placed objects in interiors. Tiles will come unfurnished, allowing you to customize them as you like. In addition, you will not be locked into using one tileset per interior area – you can mix and match tiles from different tilesets as you like.
# Static Cameras – You can now place cameras in the toolset and attach those cameras to lines of dialogue – making the once difficult task of creating cutscenes much easier.
# Tintmapping and Scaling – You can now alter the color and size of placeables, creatures, and more, directly in the toolset.
3. In Neverwinter Nights, I wasn’t able to have conversations, scripts, and areas open at the same time – will that be the case in Neverwinter Nights 2?
Nope. You can have as many conversations, scripts and areas as you like open at once in the toolset, and you can easily switch back and forth between them by simply clicking on their tabs. Additionally, you can divide the screen such that you can have two areas, an area and a script, or any other combination of windows open at once on the same screen!
4. I’ve invested a lot of time in learning how to use the first game’s toolset – will I have to go through all that again?
No – while some aspects of the toolset have changed, the most complex parts of the first toolset remain largely the same. In fact, most of the scripts and dialogues you composed in Neverwinter Nights should largely “just work” or should require only minor tweaks to get working in Neverwinter Nights 2.
In addition, the Neverwinter Nights 2 toolset will be providing a large library of helper functions to assist module makers in easily doing routine scripting tasks.
5. Will I be able to make my own Overland Map?
Yes! You will be able to create and script your own overland map, with all the functionality of the Original Campaign’s.
6. Can I create my own fully-controllable companions?
Yes – you have access to the same tools as the developers to create and add companions to the player’s party throughout the course of your own modules. |
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