Ok here my situation
I have a large campaign and i am currently useing the world map/world transtions to navagate from mod to mod..
The problem is that they always bring me to the same point on each map (way point).. I mean this is functional but kind of kills the immersion.
For instance if i have a large map (call mod A) with three seperate exits.. say one to the north (mod B), east (mod C) and west (mod D) into three diferent zones (mods)..
Upon return from say mod B, C or D I always go to the starting point of mod A instead of where i exited from mod A into one of those other mods..
Is there a way to have multiple exits from a mod into other mods where the return trip from the other mods will return you to where you exited at on the original mod ?
I supose you could just add way points and world transition points all over the place but that would look horrid and really clutter up your world map.. has to be another way?
Anyone can help or steer me in a good direction?