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Need help with a few things please!

 
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CPBailey74



Joined: 28 Mar 2008
Posts: 2
Location: Buckhannon, WV

PostPosted: Fri Mar 28, 2008 12:54 am    Post subject: Need help with a few things please! Reply with quote

I posted on another forum, but was being bounced around trying to find some answers. Not quite sure what catagory this would fall under, so I just posted it under general since it seems I need help everywhere. I read NWNMaster's guide and was extremely helpful, but was a few more things I was wondering and/or needed help with.
I have dial-up, so most PW's are not going to be overly friendly towards me. I do not seem to lag up at all and largest problem I face is getting disconnected, but instead of creating problems for others, I decided to do my own thing.
First off, my goal is to create pretty much an entire world to explore, etc. I just made my first area and am already running into trouble! I will seperate my problem areas to make it easier, otherwise, I am all over the place with everything.
1.) I read the instructions on making area transitions, but I have been having trouble creating transitions going from outside to the inside of a house or building. I made it all up, labeled the doors (inner front barn door/outter front barn door, etc), but I can not figure out how to make a good transition with them. I see on many (the OC included) after you open the door you have an Arch with an arrow in it to represent the area transition and am guessing that I what I need but have no clue how to get it. Did not see this in the tutorial, but may have missed it. Of course, it is probably a simple answer and I am just an idoit.
2.) I finally was able to get my water/land transition (tutorial was a savior there) without having gaps and such. Problem I am facing is placing docks, boats, etc. The way I have been doing it is to create the basic land features, create where I want the water. Raise areas for the boats/docks to sit on. Place the water. Then lower the land back down so it is not showing. Is there an easier way to do this? It seems even when I do it that way, things do not seem to line up just right which makes it so they can not be walked upon properly.
3.) Caves. Okay, I am having the hardest time with this and is getting really annoying! I can not think of any other way to place them. The closest I have come to creating a good looking cave enterance was to create a moutain (or whatever), flatten the side off, and place the cave close to it. Problem is that if I move it too close so that there are no gaps, then the cave does not show. If I move it too far away there are gaps. I tried to modify the wireframe, but either I can not do that or am not doing it right. Is there a good or easy way to get a good looking cave going?
4.) Patrols. I read the waypoint sections, but what I am trying to do is create a patrol in town for the guards to follow. I guess my question there would be is there a way to loop that? Somebody replied on another forum about a script to handle that. I figured there would be something built into the game? Or no?
5.) Dual world maps. I have not yet got this far, but figured I would ask before I get to it to avoid any potential problems. I am looking to use 2 seperate world maps, one for land travel and one for water. I would also like them to be "Fee based" to where it costs to travel. For example:
You go to a stable at one area and pay 100 gold to travel to a close town or 500 for a further one (same basic theory with the water). Only thing is that I really do not want to be able to go to a stable and cross water (which would put in use the port map). In short, I would like to connect stables to other stables and ports to other ports and at the same time be seperate (though may use same basic map image).

On a totally seperate note. As I said, I played in a few PW's and saw some things that I would like to use in my own personal little world. Is there a way to extract stuff from there? Also, was wondering if there is a way to play on the PW without being connected (solo)? There was some ideas that I wanted to implement, but either I have to connect to get in (and hope that I do not get whacked) or it just will not run. As a side note on that, not wanting to take other's work to re-release. There was a custom class I liked in one that I would like to use, a general set up in another that I really liked and would like to go in to get an idea on how it was done, another had a really nicely done area I would like to use. If it can not be done, or are against that sort of thing, I understand. More for personal knowledge then anything else. Thanks again and awesome work on the tutorial!!!
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Kazgoroth
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Joined: 01 May 2006
Posts: 478

PostPosted: Thu May 08, 2008 6:38 am    Post subject: Reply with quote

First thing sorry for the late reply, but I had given up on NWN2, but for some reason now drawn back to it Shocked

1) The tutorial does mention Door transitions. Look for that - its also on the main tutorial site as well - Tutorials - Blueprints - Doors

2) What I tend to do is to raise the terrain for the main part of the dock and leave it. Use your scroll wheel to get the height of the dock right and then in the properties of the dock tick the boxes for locking height and position.

3) Not sure what the problem is here. Any screenshots?

4) I will do a tutorial on that Smile

5) Thats a tough one and would have to spend alot of time on that. Might be easier to raise that on the Bioware forums to see if someone has done it and is willing to share.

Only way you are able to play a PW solo is to ask the PW admin for a copy of the module. Unless you know them I will doubt they will give the module up.
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